Sonic Unleashed Wii Pc
- Sonic Unleashed Wii Part 14
- Sonic Unleashed Wii Pal
- Sonic Unleashed Wii Pc Game
- Sonic Unleashed Wii Part 46
Sonic Unleashed |
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Also known as: Sonic World Adventure (JP) This game has unused areas. |
Wii - Sonic Unleashed - The #1 source for video game textures on the internet! Heck, I'd get Sonic unleashed for PC. The normal gameplay was pretty damn good (Werehog mechanics were iffy, and there was one daytime boss I hated, but meh). (Now to check if I still have it on PS2!) EDIT: Ah crap looks like I sold it. Oh well, Sonic Heroes and Shadow the Hedgehog are still there, although the former had shoddy.
5 parts Werehog, 1 part Sonic, what do you get? Sonic Unwiished!
To do: Many tutorials/missions feature strange stuff out of bounds that hint at earlier layouts. |
Unused Graphics
Sonic Unleashed Wii Part 14
Trial Version Leftovers
These graphics can be found in one_wii/title in the directories labeled TGS, and exist in both Japanese and English.
Unused 1-up Item Box
In Apotos' 2nd nighttime tutorial, an unused 1-up item box is loaded outside of the mission barriers, where a regular secret item box normally exists. The graphic is taken from Sonic the Hedgehog (2006) instead of the image of Sonic's head used in the final game.
Its presence in a level hints that the game used to feature a more traditional lives system (in the final game, a maximum of 14 extra lives are permanently obtained only in Gaia Temples, and are automatically replenished after completing a stage). However, collecting it no longer has any effect.
Proof
The Sonic the Hedgehog series | |
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Sega Genesis | Sonic the Hedgehog (Prototype) • Sonic the Hedgehog 2 (Prototypes) • Sonic the Hedgehog 3 (Prototype) • Sonic & Knuckles (Prototypes) • Sonic 3 & Knuckles • Sonic 3D Blast (Prototypes) • Sonic Spinball (Prototype) Dr. Robotnik's Mean Bean Machine (Prototype) • Sonic Classics |
Sega Master System | Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic Chaos (Prototypes) • Sonic Blast • Sonic Spinball Dr. Robotnik's Mean Bean Machine • Sonic's Edusoft |
Game Gear | Sonic the Hedgehog (Prototype) • Sonic the Hedgehog 2 (Prototype) • Sonic Chaos (Prototypes) • Sonic Triple Trouble (Prototypes) Sonic Spinball (Prototype) • Sonic Drift 2 • Sonic Labyrinth • Sonic Blast (Prototypes) Dr. Robotnik's Mean Bean Machine • Tails' Skypatrol • Tails Adventures |
Arcade | SegaSonic Cosmo Fighter • SegaSonic the Hedgehog (Prototype) • Sonic Championship • SegaSonic Bros. |
Sega CD | Sonic the Hedgehog CD (Prototypes) |
32X | Knuckles' Chaotix (Prototypes) |
Sega Pico | Sonic the Hedgehog's Gameworld • Tails and the Music Maker (Prototypes) |
Windows | Sonic the Hedgehog CD (1996, 2011) • Sonic's Schoolhouse • Sonic & Knuckles Collection • Sonic 3D Blast • Sonic R Sonic Heroes • Sonic Riders • Sonic Adventure DX: Director's Cut (2004, Demo, 2011) • Sonic Adventure 2 Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic the Hedgehog 4 - Episode II (Prototype) • Sonic Generations (Demos) • Sonic Lost World • Sonic Mania • Sonic Forces • Sonic & Sega All-Stars Racing • Sonic & All-Stars Racing Transformed • Team Sonic Racing |
Sega Saturn | Sonic X-treme • Sonic 3D Blast (Prototype) • Sonic Jam (Prototype) • Sonic R (Preview) |
Game.com | Sonic Jam |
Dreamcast | Sonic Adventure (Prototypes) • Sonic Adventure 2 (Prototypes) • Sonic Shuffle (Debug Version) |
Neo Geo Pocket Color | Sonic the Hedgehog Pocket Adventure (Prototypes) |
Game Boy Advance | Sonic Advance (Prototype) • Sonic Advance 2 • Sonic Advance 3 (Prototype) • Sonic Battle • Sonic the Hedgehog Genesis |
GameCube | Sonic Adventure 2: Battle (Demo) • Sonic Adventure DX: Director's Cut (Prototypes) • Sonic Heroes (Prototypes) Shadow the Hedgehog • Sonic Mega Collection (Prototype) • Sonic Gems Collection • Sonic Riders |
PlayStation 2 | Sonic Heroes • Shadow the Hedgehog • Sonic Riders • Sonic Riders: Zero Gravity • Sonic Unleashed • Sonic Gems Collection |
Xbox | Sonic Heroes • Shadow the Hedgehog • Sonic Riders |
Nintendo DS | Sonic Rush (Demo) • Mario & Sonic at the Olympic Games (Beijing 2008) • Sonic Chronicles: The Dark Brotherhood Sonic & SEGA All-Stars Racing • Sonic Classic Collection |
PlayStation Portable | Sonic Rivals |
Xbox 360 | Sonic the Hedgehog (Demo) • Sonic Unleashed (Preview) • Sonic & Sega All-Stars Racing • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic Generations (Demos) • Sonic Adventure 2 • Sonic & All-Stars Racing Transformed |
Wii | Sonic Unleashed • Sonic Colors • Beijing 2008 • London 2012 • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic & Sega All-Stars Racing • Sonic and the Black Knight • Sonic Riders: Zero Gravity |
PlayStation 3 | Sonic the Hedgehog • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic Adventure 2 • Sonic Generations (Demos) • Sonic & All-Stars Racing Transformed |
Nintendo 3DS | Sonic Generations • Sonic & All-Stars Racing Transformed |
Wii U | Sonic Lost World • Sonic Boom: Rise of Lyric • Sonic & All-Stars Racing Transformed |
Nintendo Switch, PlayStation 4, Xbox One | Sonic Mania |
J2ME | Sonic the Hedgehog Mobile • Sonic Jump |
LeapFrog Systems | Sonic X • Sonic the Hedgehog |
N-Gage | Sonic N |
iOS, Android | Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic the Hedgehog CD Sonic Jump • Sonic Dash • Sonic Runners |
Plug & Play | Super Sonic Gold |
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Sonic Unleashed | |
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Developer(s) | Sonic Team |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | Wii |
Release date(s) | JP December 18, 2008 NA November 18, 2008 EU November 28, 2008 AUS November 27, 2008 |
Genre(s) | Platform, Action, Racing |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | RSVP8P, RSVE8P, RSVJ8P |
See also... | Dolphin Forum thread |
Sonic Unleashed (released as Sonic World Adventure in Japan), is a video game in the Sonic the Hedgehog series developed by Sonic Team and published by Sega for multiple platforms in 2008. The game follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces, as well as his struggles with his new beast form, Sonic the Werehog. Gameplay features two distinct styles, with each being played either during daytime or night-time. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.
- 1Emulation Information
- 3Enhancements
Emulation Information
Controller Map Overlap
Sonic Unleashed is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
Problems
There are no reported problems with this title.
Enhancements
60FPS hack
Enter this as an AR code in the game's configuration settings. This patch will unlock the game's frame rate from 30FPS on actual hardware to 60FPS.
Check 'Store EFB Copies To Texture Only.'. It may also be advisable to increase the emulated CPU clock to maintain 60FPS rendering. The 60 FPS is graphic dependent, so lowering the internal rendering resolution may be required to maintain 60 FPS.
Known problems:
Sonic Unleashed Wii Pal
- Boss battles are broken.
- May stop werehog from dashing to one side.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Sonic Unleashed since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Sonic Unleashed Wii Pc Game
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS Version | CPU | GPU | Result | Tester |
r3200 | Windows 7 | Intel Core i3-2120 @ 3.3GHz | NVIDIA GeForce GT 520 | Playable full speed without problems use this version of dolphin its fast for Sonic games except for 'Colors' | mohamed |
r3200 | Windows 7 | AMD FX X8 @ 4.5GHz | ATI Radeon HD 7760 | full speed, here is the best results for now, waiting for new emulator updates for this game: http://www.youtube.com/watch?v=MJDl5zGIb0o | Angel X |
r6634 | Windows 7 | Intel Core i5-750 @ 4GHz | ATI Radeon HD 5870 | Around 38+ FPS (unlimited, normal is 30). Full Graphics and Sound. | |
r7261 | Windows XP | Intel Core 2 Duo @ 2.4GHz | NVIDIA GeForce GTX 285 | Playable speed | |
3.0-377 | Windows 7 | Intel Core 2 Quad Q6600 | NVIDIA GeForce GTX 250 | (18-25) FPS | Rafi |
3.0-413 | Windows 7 | Intel Core i3-2120 @ 3.3GHz | NVIDIA GeForce GT 520 | Playable speed 20-25FPS i have some audio problems | mohamed |
3.0-415 | Mac OS X 10.6.8 | Intel Core 2 Duo @ 2.13GHz | NVIDIA GeForce 9400M | Playable, but in day stages, sound stutters. Avg. emulation speed is about 60%. When using a real Wii Remote, boosting is difficult on the ground; it has to be shaken at just the right speed or it won't happen. It's easier to just use a Classic Controller instead. | Ac |
3.0-458 | Mac OS X 10.7.4 | Intel Core i7 @ 2.6GHz | NVIDIA GeForce GT 650M | Nearly perfect with default settings! There are bits of stutter here and there, but speed has never dropped below 80% as of now. Much better than my previous attempt above, though sound still stutters at random intervals (accompanied by slowdown). | Ac |
3.0-594 | Windows 7 | Intel Core i7-2630 @ 2GHz | NVIDIA GeForce GTX 460M | Playable speed, usually around 60-80%, daytime stages result in noticeable sound errors. | DiscoBiscuit |
5.0-rc-19 | Windows 10 | AMD Phenom II X6 1090t @ 3.7GHz | NVIDIA GeForce GTX 970 | Fullspeed everytime. Perfect emulation! | slashlv |
Sonic Unleashed Wii Part 46
Gameplay Videos
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